Valkyrie — Class changelogs

17.09.2026

Patch Notes - September 17, 2026

We're looking to address a combat style where Adventurers repeatedly use Taunt skills in monster zones to lock a monster's target in place, allowing other Adventurers to subjugate without taking any damage. Accordingly, while these skills will retain their original function, their effects will be adjusted so that the monsters can shift targets when another Adventurer attacks.

  • Changed the "Taunt surrounding foes" effect on the following skills to apply as a Taunt attack instead of increasing aggro.
    • Absolute: Heaven's EchoHeaven's Echo (I to Absolute), Succession: Absolute: Heaven's EchoSuccession: Heaven's Echo, Sanctitas de Enslar IIISanctitas de Enslar (I to III)

10.09.2026

Patch Notes - September 10, 2026

Valkyrie Succession has a playstyle that supports allies through her attacks and recoveries. However, the Damage Reduction from GuardGuard and her passive skill, combined with the immunity to All Damage Reduction debuffs from Succession: Absolute: Heaven's EchoSuccession: Absolute: Heaven's Echo, allowed her to stay in combat with relatively little risk, so adjustments have been made.

Main Weapon, Succession

Succession: Absolute: Heaven's EchoSuccession: Absolute: Heaven's Echo

  • Removed the following effects:
    • Removes All Damage Reduction debuffs when using the skill.
    • Nullifies All Damage Reduction debuffs for 20 sec, with some exceptions.

27.08.2026

Patch Notes - August 27, 2026

Main Weapon

PunishmentPunishment

  • Changed the character to move slightly toward the grappled target in line with the attack animation after a successful grapple.

09.07.2026

Patch Notes - July 9, 2026

For Valkyrie Succession, we adjusted the cooldowns of skills other than Prime: Judgment of LightPrime: Judgment of Light and Prime: Divine PowerPrime: Divine Power to make it easier to build combos around these two skills.

Additionally, we adjusted the Skill Add-on tier for Prime: Sword of JudgmentPrime: Sword of Judgment, making it easier to maintain its Skill Add-on buffs.

Main Weapon, Succession

Prime: Sword of JudgmentPrime: Sword of Judgment

  • Changed the Skill Add-on tier: 1 → 2.
  • The cooldown has been increased from 4 sec to 6 sec accordingly.

Gladius GloriaeGladius Gloriae

  • Reduced the cooldown: 10 sec → 8 sec.

Celestial SmiteCelestial Smite

  • Reduced the cooldown: 10 sec → 8 sec.

The damage of Valkyrie Awakening's Awakening skills was increased so that high damage output can be maintained using only combos focused on those skills, without having to rely on Main Weapon skills like Celestial SmiteCelestial Smite or Honorblade.

Awakening

Adjusted the damage of the following skills:

SkillBeforeAfter
PurificationePurificationeAttack damage 4167% x1
Energy explosion attack damage 4167% x2
39.59% damage in PvP only
Attack damage 4500% x1
Energy explosion attack damage 4500% x2
36.66% damage in PvP only
CastigatioCastigatioAttack damage 6073% x1, max 3 hits
36.85% damage in PvP only
Attack damage 6559% x1, max 3 hits
34.12% damage in PvP only
Divina InpulsaDivina InpulsaAttack 1 damage 1876% x1
Attack 2 damage 3752% x2
Last attack damage 3752% x2
41.57% damage in PvP only
Attack 1 damage 2026% x1
Attack 2 damage 4052% x2
Last attack damage 4052% x2
38.49% damage in PvP only
Blitz StabBlitz StabAttack damage 6108% x2
28.7% damage in PvP only
Attack damage 6719% x2
26.09% damage in PvP only
Ultimate: Blitz StabUltimate: Blitz StabAttack damage 6108% x2
28.7% damage in PvP only
Attack damage 6719% x2
26.09% damage in PvP only
  • Ultimate: Celestial SpearUltimate: Celestial Spear - Improved to activate the skill when using Celestial SmiteCelestial Smite while Prime: Celestial SpearPrime: Celestial Spear is learned.

14.05.2026

Patch Notes - May 14, 2026

Skill Black Spirit: Terra SanctaBlack Spirit: Terra Sancta: fixed the issue where the Super Armor duration was too short.

Skill Succession: Ultimate: Severing LightSuccession: Ultimate: Severing Light: mitigated the issue where attack 2 would occasionally fail to trigger while being hit.

30.04.2026

Patch Notes - April 30, 2026

Verdict: Lancia Iustitiae IVVerdict: Lancia Iustitiae - Fixed the issue where All Damage Reduction +20 was not applied when using the skill. The All Damage Reduction effects and stats gained while on Guard are now consistent. Verdict: Lancia Iustitiae IVVerdict: Lancia Iustitiae now grants All Damage Reduction +30 for 10 sec when using the skill.

Terra SanctaTerra Sancta - Fixed the issue where Super Armor would not last until the skill could combo into another skill.

09.04.2026

Patch Notes - April 9, 2026

Shield Chase IShield Chase

  • Changed so Stamina does not recover during the skill.

Absolute: Just CounterJust Counter (I to Absolute)

  • Changed so Stiffness now applies in PvE only.

Absolute: Judgment of LightJudgment of Light (I to Absolute)

  • Removed Stun that applied in PvP only.

Divine SlamDivine Slam

  • Adjusted cooldown: 10 sec → 7 sec

Celestial SmiteCelestial Smite

  • Adjusted cooldown: 15 sec → 10 sec

GuardGuard

  • Changed so you can now sprint while on Guard in Succession.
    • Sprinting while on Guard consumes 250 Stamina.

Prime: Shield Throw IIIPrime: Shield Throw

  • Changed so it can no longer be used during cooldown.
  • Increased execution speed when used on its own.
  • Increased the speed of the shield retrieval motion.
  • Adjusted the attack area to focus more toward the front of the character.

Succession: Flow: Spinning ShieldSuccession: Flow: Spinning Shield

  • Increased execution speed.
  • Adjusted the damage as follows to increase damage when comboing the skill with Prime: Shield Throw IIIPrime: Shield Throw.
SkillBeforeAfter
Prime: Shield Throw IIIPrime: Shield Throw III4414% x 1, max 4 hits
33.41% damage in PvP only
5385% x1, max 3 hits
27% damage in PvP only

Prime: Noble WillPrime: Noble Will

  • Changed to a Succession-exclusive effect. Accordingly, the Max HP Increase effect has been moved to Prime: Holy Prayer IPrime: Holy Prayer. (Max HP +500 upon learning up to Prime: Holy Prayer VPrime: Holy Prayer V.)
  • Successful hits with the following Succession skills will recover 850 HP for allies within the attack area.
    • Prime: Divine Power IVPrime: Divine Power, Prime: Judgment of Light IIIPrime: Judgment of Light (I to III), Prime: PurificationePrime: Purificatione, Prime: Sanctitas de EnslarPrime: Sanctitas de Enslar

Prime: PurificationePrime: Purificatione

  • Changed so the Recover HP on hit effect no longer applies to allies.
  • Allies will still recover HP if Prime: Noble WillPrime: Noble Will's effect is active.
  • Accordingly, the recover HP effect for self has been consolidated and changed from 160 per hit to 650 per hit.

Prime: Judgment of Light IIIPrime: Judgment of Light III

  • Increased execution speed.

Prime: Sanctitas de EnslarPrime: Sanctitas de Enslar

  • Removed the effect that taunts surrounding foes.
  • Adjusted the AP Increase effects in Succession as follows:
    • Shield Chase IShield Chase (I to IV) - Changed All AP +16 to Melee AP +36.
    • Prime: Severing LightPrime: Severing Light - Changed Melee AP +20 to Melee AP +36.
    • Prime: Sanctitas de EnslarPrime: Sanctitas de Enslar - Removed the Melee AP Increase effect.

Purificatione IIIPurificatione

  • Changed so the Recover HP on hit effect no longer applies to allies.
  • Accordingly, the Recover HP effects have been consolidated, changing the amount recovered per hit: 110 / 130 / 160 → 500 / 600 / 700

Flow: Divina VultFlow: Divina Vult

  • Added Super Armor during the skill.

Flow: Lucem FluxumFlow: Lucem Fluxum

  • Added Forward Guard during the skill.

Terra SanctaTerra Sancta

  • Adjusted cooldown: 12 sec → 9 sec

VindictaVindicta

  • Adjusted cooldown: 3 sec → 5 sec
  • Changed so the skill can now be performed at any time while on Guard. However, it cannot be used if Forward Guard is broken.
  • Changed the command to LMB or W + LMB while on Guard.
  • Removed Attack/Casting Speed reduction on hits and added All Damage Reduction -20 for 10 sec on hits.
  • Changed Stiffness on hit to Knockback (now applies in PvP as well).
  • Changed so the character now moves forward while attacking.
  • Improved to combo more smoothly into other skills.
  • Removed Down Attack.
  • Adjusted the damage as follows:
SkillBeforeAfter
VindictaVindicta487% x2
100% damage in PvP only
4140% x1
65% damage in PvP only

Lancia Training VLancia Training

  • Improved the skill's left/right movement while on Guard.
  • Adjusted the PvP damage ratios for the following skills:
SkillBeforeAfter
Sacrum Ferit IVSacrum Ferit IV30.38% damage in PvP only36.7% damage in PvP only
Verdict: Lancia Iustitiae IVVerdict: Lancia Iustitiae IVAttack 1 damage 15.35% in PvP only
Last attack damage 23.04% in PvP only
Attack 1 damage 17.6% in PvP only
Last attack damage 25.8% in PvP only
Sanctitas de Enslar IIISanctitas de Enslar III18.61% damage in PvP only23.2% damage in PvP only
Blitz StabBlitz Stab25.9% damage in PvP only28.7% damage in PvP only
Ultimate: Blitz StabUltimate: Blitz Stab25.9% damage in PvP only28.7% damage in PvP only
Hastiludium IIIHastiludium IIIAttack 3 damage 50.01% in PvP onlyAttack 3 damage 65.81% in PvP only

Flow: Divina VultFlow: Divina Vult - Changed so the skill always takes priority when pressing LMB after Verdict: Lancia Iustitiae IVVerdict: Lancia Iustitiae or Sanctitas de Enslar IIISanctitas de Enslar.

Absolute: Flying KickFlying Kick - Fixed the issue where the skill did not combo smoothly into other skills.