Patch Notes - August 27, 2026
Main Weapon
Punishment
- Changed the character to move slightly toward the grappled target in line with the attack animation after a successful grapple.
Main Weapon
Punishment
For Valkyrie Succession, we adjusted the cooldowns of skills other than
Prime: Judgment of Light and
Prime: Divine Power to make it easier to build combos around these two skills.
Additionally, we adjusted the Skill Add-on tier for
Prime: Sword of Judgment, making it easier to maintain its Skill Add-on buffs.
Main Weapon, Succession
Prime: Sword of Judgment
Gladius Gloriae
Celestial Smite
The damage of Valkyrie Awakening's Awakening skills was increased so that high damage output can be maintained using only combos focused on those skills, without having to rely on Main Weapon skills like
Celestial Smite or Honorblade.
Awakening
Adjusted the damage of the following skills:
| Skill | Before | After |
|---|---|---|
Purificatione | Attack damage 4167% x1 Energy explosion attack damage 4167% x2 39.59% damage in PvP only | Attack damage 4500% x1 Energy explosion attack damage 4500% x2 36.66% damage in PvP only |
Castigatio | Attack damage 6073% x1, max 3 hits 36.85% damage in PvP only | Attack damage 6559% x1, max 3 hits 34.12% damage in PvP only |
Divina Inpulsa | Attack 1 damage 1876% x1 Attack 2 damage 3752% x2 Last attack damage 3752% x2 41.57% damage in PvP only | Attack 1 damage 2026% x1 Attack 2 damage 4052% x2 Last attack damage 4052% x2 38.49% damage in PvP only |
Blitz Stab | Attack damage 6108% x2 28.7% damage in PvP only | Attack damage 6719% x2 26.09% damage in PvP only |
Ultimate: Blitz Stab | Attack damage 6108% x2 28.7% damage in PvP only | Attack damage 6719% x2 26.09% damage in PvP only |
Ultimate: Celestial Spear - Improved to activate the skill when using
Celestial Smite while
Prime: Celestial Spear is learned.Skill
Black Spirit: Terra Sancta: fixed the issue where the Super Armor duration was too short.
Skill
Succession: Ultimate: Severing Light: mitigated the issue where attack 2 would occasionally fail to trigger while being hit.