Patch Notes - September 3, 2026
Awakening
Endless Explosion
- Reduced the Recover HP per hit effect: 200 → 125.
Fallout,
Endless Fight
- Added the Recover HP per hit effect.
Fallout: Recover 220 HP per hit
Endless Fight: Recover 230 HP per hit
Awakening
Endless Explosion
Fallout,
Endless Fight
Fallout: Recover 220 HP per hit
Endless Fight: Recover 230 HP per hit
Hell Break - Fixed the issue where Defensive Effects remained active until the end of the skill motion when successfully grappling after comboing from certain skills.
Endless Fight - Fixed the issue where the skill would not activate with a system message in certain situations.
Endless Fight has been removed, and its default damage has been adjusted to match the damage previously dealt when consuming Martial Spirit.
Endless Fight - Fixed the issue where the movement looked awkward when comboed after
Fallout.We improved the usability of Striker Awakening's
Endless Fight, allowing it to be used in the
Fallout →
Endless Fight →
Autumn Blaze combo.
Additionally, we increased the PvE damage of skills that were previously avoided due to their low damage, ensuring their damage now matches that of the main skills.
Awakening
Endless Fight
Fallout only.Adjusted the damage of the following skills:
| Skill | Before | After |
|---|---|---|
Spiral Cannon | Attack damage 2941% x3 Extra attack damage 2522% x2 69.8% damage in PvP only | Attack damage 3382% x3 Extra attack damage 2900% x2 60.7% damage in PvP only |
Battle Cry | Attack damage 5112% x4 Last attack damage 5858% x1 32.06% damage in PvP only | Attack damage 5879% x4 Last attack damage 6738% x1 27.87% damage in PvP only |
Echo Spirit | Attack damage 2107% x8 57.49% damage in PvP only | Attack damage 2423% x8 49.99% damage in PvP only |
Striker Awakening is a melee DPS that excels at disrupting enemy formations with
Battle Cry. While absorbing enemy damage is necessary during these disruptions, he has been able to sustain combat with high survivability even outside of these situations. Therefore, adjustments have been made to reduce his overall survivability.
Skill
Endless Explosion: changed the Recover HP per hit: +98 → +200.
Skill
Ferocious Assault: removed the Recover HP effect when using the skill.
Skill
Flow: Bite Off: removed the Recover HP effect when using the skill.
Skill
Battle Cry: changed the Recover HP per hit: +180 → +224.
Skill
Spiral Cannon: removed the Recover HP per hit.
Skill
Spiral Cannon: changed All Evasion Increase: +36 → +24.
Skill
Massive Suppression: fixed the issue where the wind-up motion with gauntlet was 0.1 sec longer.