Shai — Class changelogs

17.09.2026

Patch Notes - September 17, 2026

We're looking to address a combat style where Adventurers repeatedly use Taunt skills in monster zones to lock a monster's target in place, allowing other Adventurers to subjugate without taking any damage. Accordingly, while these skills will retain their original function, their effects will be adjusted so that the monsters can shift targets when another Adventurer attacks.

  • Changed the "Taunt surrounding foes" effect on the following skills to apply as a Taunt attack instead of increasing aggro.
    • Come Out, Come OutFound you!

09.07.2026

Patch Notes - July 9, 2026

  • We're Gonna Win!We're Gonna Win! - Fixed the issue where Stiffness was applied more frequently than intended in certain situations when using Forest's EchoForest's Echo while under the effects of the skill.
  • We're Gonna Win!We're Gonna Win! - Fixed the issue where the effects of Talent Skills were applied and repeated more slowly when continuing to move compared to when standing still, while under the effects of the skill.