Patch Notes - May 14, 2026
Seraph has been adjusted to address her excessive long-distance mobility when using
Vanguard Chase -
Dauntless Will. Skills that allowed one-sided initiation,
Impelling Thrust and
Impelling Surge, were adjusted, and the CC capabilities of
Horizon Slash and
Mark of Judgment were reduced. To reinforce Seraph's identity of overpowering opponents through combos utilizing
Unshakable Will, the PvP damage, defensive effects, and sustain of related skills were adjusted. The
Purgatum state was also adjusted for AoE damage and AoE CC.
Skill
Dauntless Will: added a 6 sec cooldown.
Skill
Dauntless Will: decreased the character rotation speed toward the camera direction when using
Vanguard Chase via the
Dauntless Will effect.
Skill
Dauntless Will: reduced the Stamina cost when used during cooldown: 200 → 150.
Skill
Vanguard Chase: removed Movement Speed +15% for 5 sec when using the skill.
Skills
Impelling Thrust,
Sacra: Impelling Thrust: decreased the movement distance by approximately 22.57% and increased the skill motion time by approximately 1.72%.
Skills
Impelling Surge,
Sacra: Impelling Surge: decreased the movement distance by approximately 10.37% and increased the skill motion time by approximately 8.13%.
Skills
Impelling Surge,
Sacra: Impelling Surge: removed Knockdown on hits in PvP only.
Skill
Rising Slash: added Super Armor during the skill.
Skill
Horizon Slash: changed the offensive effect.
| Skill Name | Before | After |
|---|---|---|
Horizon Slash | Knockback on attack 1 and 2 hits. | Knockback on attack 2 hits. |
Skill
Mark of Judgment: removed Down Smash.
Added or changed effects that recover HP per hit for the following skills.
| Skill Name | Before | After |
|---|---|---|
Horizon Slash | Recover 500 HP per hit. 3 hits total. | Recover 200 HP per hit. 3 hits total. |
Flow: Impelling Slash | Recover 100 HP per hit. 2 hits total. | Recover 300 HP per hit. 2 hits total. |
Combo: Bone Breaker | No HP recovery effect. | Recover 300 HP per hit. 3 hits total. |
Skill
Purga: Sanguine Heart: changed the skill's effect to also apply to
Purga: Mark of Purification and
Purga: Judgment of Justice.
Skill
Purga: Dark Pursuit: improved so the character rotates based on the camera direction when using the skill.
Skill
Purga: Dark Pursuit: improved to combo more smoothly from
Purga: Whirling Wrath or
Purga: Seething Hatred.
Skill
Purga: Whirling Wrath: changed the defensive effect from Super Armor → Forward Guard during the skill to Super Armor during the skill.
Skill
Purga: Unveiled Enmity: changed the defensive effect from Super Armor during the skill to Invincible → Super Armor during the skill.
Skill
Purga: Judgment of Justice: increased the movement distance.
Adjusted the PvP damage of the following skills.
| Skill Name | Before | After |
|---|---|---|
Absolute: Line Breaker | 35% damage in PvP only. | 38% damage in PvP only. |
Absolute: Rising Slash | 35% damage in PvP only. | 38% damage in PvP only. |
Absolute: Oblique Rising Slash | 40% damage in PvP only. | 44% damage in PvP only. |
Absolute: Mark of Judgment | 23% damage in PvP only. | 35% damage in PvP only. |
Flow: Impelling Slash | 36% damage in PvP only. | 44% damage in PvP only. |
Flow: Shoudersmite | 41.25% damage in PvP only. | 47% damage in PvP only. |
Purga: Bursting Rancor | 23.4% damage in PvP only. | 25.6% damage in PvP only. |
Skill
Gallows Grip: reduced the grapple range by approx. 33%.





