Patch Notes - September 10, 2026
Fuse Gravity - Fixed the issue where the star summoned with
Star's Ring in certain locations would not disappear upon using the skill.
Fuse Gravity - Fixed the issue where the star summoned with
Star's Ring in certain locations would not disappear upon using the skill.Awakening
| Skill | Before | After |
|---|---|---|
Royal Fencing: Lunge | Attack damage 5078% x2 46.24% damage in PvP only | Attack damage 5332% x2 44.04% damage in PvP only |
Swooping Ring | Attack damage 7544% x2 34.1% damage in PvP only | Attack damage 7770% x2 33.11% damage in PvP only |
Royal Fencing: Remise | Attack 1 damage 5835% x1, max 2 hits Attack 2 damage 5835% x1 Attack 3 damage 5835% x2 31.21% damage in PvP only | Attack 1 damage 6127% x1, max 2 hits Attack 2 damage 6127% x1 Attack 3 damage 6127% x2 29.72% damage in PvP only |
Brutal Ring | Attack damage 7066% x 3 32.95% damage in PvP only | Attack damage 7278% x3 31.99% damage in PvP only |
Royal Fencing: Fleche | Attack 1 damage 4654% x1, max 2 hits Attack 2 damage 4654% x1, max 4 hits Attack 3 damage 4654% x1 35.96% damage in PvP only | Attack 1 damage 4887% x1, max 2 hits Attack 2 damage 4887% x1, max 4 hits Attack 3 damage 4887% x1 34.25% damage in PvP only |
Frozen Ring | Attack damage 6521% x1, max 5 hits 38.26% damage in PvP only | Attack damage 6847% x1, max 5 hits 36.44% damage in PvP only |
Starfall | Attack damage 10053% x2 34.68% damage in PvP only | Attack damage 10355% x2 33.67% damage in PvP only |
Royal Fencing: Riposte | Attack 1 damage 5720% x1 Attack 2 damage 5720% x1 Attack 3 damage 5565% x2 36.41% damage in PvP only | Attack 1 damage 5892% x1 Attack 2 damage 5892% x1 Attack 3 damage 5732% x2 35.35% damage in PvP only |
Slicing Ring | Attack damage 7311% x3 34.68% damage in PvP only | Attack damage 7530% x3 33.67% damage in PvP only |
Accel: Frozen Ring | Attack damage 6881% x4 29.51% damage in PvP only | Attack damage 7225% x4 28.1% damage in PvP only |
Accel: Royal Fencing: Fleche | Attack damage 3929% x1, max 9 hits 31.15% damage in PvP only | Attack damage 4125% x1, max 9 hits 29.67% damage in PvP only |
Accel: Royal Fencing: Remise | Attack 1 damage 7054% x1, max 3 hits Attack 2 damage 7054% x2 30.06% damage in PvP only | Attack 1 damage 7407% x1, max 3 hits Attack 2 damage 7407% x2 28.63% damage in PvP only |
Accel: Swooping Ring | Attack damage 8456% x2 37.69% damage in PvP only | Attack damage 8710% x2 36.59% damage in PvP only |
Prime: King of the Dead - Corrected the number of pain damage hits in the skill description.
Black Spirit: Royal Fencing: Remise - Fixed the issue where the Dismount on hits effect was not applied.
Break Orbit - Fixed the issue where the character's animation was unnatural when using the skill to the left with sting.For Nova Awakening, skill cooldown misalignment during Accel has been mitigated. The Star's Breath recovery effect from
Slicing Ring has been consolidated into
Fuse Gravity, and recovery values were adjusted to maintain the same Star's Breath recovery in PvE. The pulling effect of stars summoned by
Star's Ring has also been adjusted.
Awakening.
Skill
Slicing Ring: decreased the cooldown from 10 sec to 8 sec. Moved the "Star's Breath Recovery +10% when using the skill" effect to
Fuse Gravity. The amount of Star's Breath recovered using
Fuse Gravity was adjusted from 15% to 25%.
Skill
Starfall: changed the cooldown depending on skill level from 10/10/10 sec to 10/9/8 sec.
Skill
Star's Ring: changed so that when stars fuse, they trigger a more powerful pulling effect over a wide area and then disappear without leaving any stars behind.
Skills
Royal Fencing: Fleche and
Accel: Royal Fencing: Fleche: added Recover 30 SP per hit.
Skills
Twisted Orbit and
Accel: Twisted Orbit: increased the time the character can rotate with the camera when using the skill forward.
Changed the Star's Breath recovery amount for the following skills.
| Skill Name | Before | After |
|---|---|---|
Brutal Ring | Recover 1.7% Star's Breath per hit | Recover 1.6% Star's Breath per hit |
Royal Fencing: Fleche | Recover 1.6% Star's Breath per hit | Recover 2.0% Star's Breath per hit |
Starfall | Recover 2.1% Star's Breath per hit | Recover 4.0% Star's Breath per hit |
Twisted Orbit | Recover 0.8% Star's Breath per hit | Recover 1.0% Star's Breath per hit |
Adjusted the damage for the following skills.
| Skill Name | Before | After |
|---|---|---|
Royal Fencing: Fleche | Attack 1 damage 4309% x1, max 2 hits Attack 2 damage 4309% x1, max 4 hits Attack 3 damage 4309% x1 38.84% damage in PvP only | Attack 1 damage 4654% x1, max 2 hits Attack 2 damage 4654% x1, max 4 hits Attack 3 damage 4654% x1 35.96% damage in PvP only |
Accel: Royal Fencing: Fleche | 3638% x1, max 9 hits 33.64% damage in PvP only | 3929% x1, max 9 hits 31.15% damage in PvP only |
Accel: Frozen Ring | 6273% x4 32.37% damage in PvP only | 6881% x4 29.51% damage in PvP only |
Skill
Royal Fencing: Fleche: fixed the issue where SP was not consumed when using the skill during cooldown.
Punishing Trap has been adjusted based on the definition and wind-up motion rules for Ranged Grapple skills.
| Skill Name | Before | After |
|---|---|---|
Punishing Trap | Wind-up motion time: 0.57 sec Non-Succession, 0.46 sec Succession. | Wind-up motion time: 0.5 sec. |