Musa — Class changelogs

13.08.2026

Patch Notes - August 13, 2026

Prime: Cyclone Slash IIIPrime: Cyclone Slash - Fixed the issue where Gale IGale took priority despite entering inputs for Prime: BloomingPrime: Blooming after the skill.

06.08.2026

02.07.2026

Patch Notes - July 2, 2026

We aligned the cooldowns of Musa Succession's secondary skills used to gain the Serene MindSerene Mind buff.

Additionally, we increased the PvE damage and reduced the PvP damage of Prime: Cyclone SlashPrime: Cyclone Slash when used during cooldown, as this skill requires repeated use in PvE. While this makes it harder to accumulate damage by repeatedly using Prime: Cyclone SlashPrime: Cyclone Slash in PvP, we increased the damage of Prime: GalePrime: Gale, which can be repeatedly used with Serene MindSerene Mind.

Lastly, we increased the damage of Skill Enhancements (Rabam skills) and improved the usability of a skill that was previously difficult to activate due to its command input.

Main Weapon, Succession

Succession: Rising Storm: BlazeSuccession: Rising Storm: Blaze

  • Added a combo into Prime: RetaliationPrime: Retaliation when holding LMB after the skill.

Rising Storm: BlazeRising Storm: Blaze, Succession: Rising Storm: BlazeSuccession: Rising Storm: Blaze

  • Changed the cooldown: 10 sec → 9 sec.

Prime: Blind SlashPrime: Blind Slash

  • Changed the cooldown: 8 sec → 6 sec.

Storm SlashStorm Slash

  • Changed the cooldown: 15 sec → 10 sec.

Prime: CarverPrime: Carver

  • Changed the Special Attack Damage effect: Speed Attack → Air Attack.
  • Changed the skill to also reduce PvP damage when used during cooldown.
  • Reduced PvE damage during cooldown by approximately 44.4%.

Prime: Cyclone SlashPrime: Cyclone Slash

  • Adjusted damage applied during cooldown as follows:
    • PvE damage: +36%.
    • PvP damage: -42%.

Adjusted the damage of the following skills:

Skill NameBeforeAfter
Prime: Divider IVPrime: Divider IVAttack damage 2690% x2, max 2 hits
Extra attack damage 4956% x2
31.99% damage in PvP only
Attack damage 2905% x2, max 2 hits
Extra attack damage 7547% x2
24.78% damage in PvP only
Prime: Backstep Slash IIIPrime: Backstep Slash IIIAttack damage 3127% x2
60.98% damage in PvP only
Attack damage 3909% x2
48.78% damage in PvP only
Prime: Gale IIIPrime: Gale IIIAttack damage 8444% x2
29.96% damage in PvP only
Attack damage 8866% x2
36.7% damage in PvP only
Prime: CarverPrime: CarverAttack damage 2525% x2
43.39% damage in PvP only
Attack damage 3030% x2
36.16% damage in PvP only
Prime: Cyclone Slash IIIPrime: Cyclone Slash IIICarver: TyphoonCarver: Typhoon's damage 2131%
51.78% Carver: TyphoonCarver: Typhoon's damage in PvP only
* Changed to match the damage of Prime: Cyclone Slash IIIPrime: Cyclone Slash III's extra attack.
The PvP damage ratio will also be applied the same way.
Prime: RetaliationPrime: RetaliationAttack damage 1546% x2
Extra attack damage 3866% x2 (requires Retaliation: DecapitationRetaliation: Decapitation)
57.41% damage in PvP only
Attack damage 3943% x2
Extra attack damage 3943% x2 (requires Retaliation: DecapitationRetaliation: Decapitation)
39.4% damage in PvP only
Pouncing DragonPouncing DragonAttack 1 damage 3084% x2
Attack 2 damage 3084% x2
43.15% damage in PvP only
Attack 1 damage 3886% x2
Attack 2 damage 3886% x2
34.24% damage in PvP only
Storm SlashStorm SlashAttack damage 3442% x4
60.65% damage in PvP only
Attack damage 3821% x4
54.63% damage in PvP only

For Musa Awakening, we reduced the attack interval of the Blade effect so that all 4 hits land in most situations.

Additionally, we improved ProjectionProjection and Flow: Double DownFlow: Double Down, which were underperforming in PvE, so that he can still deal high damage during skill combos while using Mountain DivideMountain Divide less frequently.

Awakening

ProjectionProjection, Flow: Double DownFlow: Double Down

  • Adjusted the attack area of slash attacks and energy attacks.
    • Slash attacks and energy attacks can now both be applied more consistently at closer distances to Musa.
  • Adjusted the hit detection of the blade effect applied to certain skills to make it easier to land the maximum number of hits.

One Step BackOne Step Back

  • Improved the combo into ProjectionProjection or Flow: Double DownFlow: Double Down after the skill to be smoother.

Adjusted the damage of the following skills:

Skill NameBeforeAfter
Projection IIIProjection III & Flow: Double DownFlow: Double DownAttack damage 1298% x2
Extra attack damage 4896% x1, max 3 hits
60.65% damage in PvP only
33.12% extra attack damage in PvP only
Slash attack damage 5386% x 1
Energy attack damage 5386% x 1, max 2 hits
29.67% damage in PvP only
  • Prime: GalePrime: Gale, Prime: BloomingPrime: Blooming, Prime: Cyclone SlashPrime: Cyclone Slash - Fixed the issue where you could not combo into CarverCarver after these skills.
  • Prime: Crust CrusherPrime: Crust Crusher - Fixed the issue where you could not combo into Prime: GalePrime: Gale when the skill was activated with the Serene MindSerene Mind effect.
  • Succession: Rising Storm: BlazeSuccession: Rising Storm: Blaze - Fixed the issue where the description of its defensive effects did not match the actual effect.
  • SpinnerSpinner - Fixed the issue where Stiffness was not applied when comboing with Form 2 after certain skills.
  • PyrostormPyrostorm - Improved the animation to appear more natural when comboing into ProjectionProjection or Flow: Double DownFlow: Double Down.