[Updates] Patch Notes - June 25, 2026
Maehwa Awakening wasn't able to deal
Petal Drill's full damage while only using its extra attack. To address this,
Petal Drill's extra attack has been moved to
Tenacious Edge, allowing it to be used independently.
Awakening.
Skill
Petal Drill: removed the extra attack and moved its animation to
Tenacious Edge. Decreased the cooldown from 7 sec to 5 sec. The Skill Add-on tier has been changed accordingly from 2 to 1.
Skill
Tenacious Edge: added Super Armor. Stiffness on hits now applies in PvE only; when
Core: Tenacious Edge is learned, Stiffness on hits applies in PvP as well. Increased the cooldown from 3 sec to 5 sec based on Level IV. Changed the timing at which "Nullified during cooldown" is applied: before after 6 stabbing motions, after after 3 stabbing motions. Combo timing into
Coldsnap was changed to after performing all attacks. Recover HP per hit was removed.
Skill
Tenacious Edge:
Petal Drill's extra attack was moved to
Tenacious Edge's low stab. LMB triggers the low stab after
Petal Drill,
Flow: Frostflower,
Flow: Moonlight Dash, or
Flow: Tip of an Iceberg. The attack area of the low stab was adjusted to match its visual effects. Critical Hit Rate no longer applies during cooldown. Recover WP by skill level changed from 12/13/14/15 to 10/20/30/40. Fixed the issue where WP did not recover per hit.
| Skill Name | Before | After |
|---|---|---|
Tenacious Edge IV | Attack damage 1669% x3, max 2 hits 45.54% damage in PvP only | Attack damage 6052% x1, max 3 hits 31.53% damage in PvP only |
Petal Drill III | Attack damage 5412% x2 33.51% damage in PvP only | Attack damage 6278% x2 28.89% damage in PvP only |
Frost Pillars III | Attack damage 6152% x2 39.11% damage in PvP only | Attack damage 7505% x2 32.06% damage in PvP only |
Skill
Red: Carver: fixed the issue where All Damage Reduction -20 was applied when using the skill while on cooldown.
Skill
Kerispear Training: fixed the issue where the skill could not be comboed into
Chase after a certain point during the first attack.
Skill
Petal Swirl: fixed the issue where holding the key inputs triggered different follow-up behaviors depending on whether
Core: Petal Swirl was learned.
Skill
Red: Carver: fixed the issue where damage was not reduced when using the skill during cooldown.














