Patch Notes - September 17, 2026
We're looking to address a combat style where Adventurers repeatedly use Taunt skills in monster zones to lock a monster's target in place, allowing other Adventurers to subjugate without taking any damage. Accordingly, while these skills will retain their original function, their effects will be adjusted so that the monsters can shift targets when another Adventurer attacks.
- Changed the "Taunt surrounding foes" effect on the following skills to apply as a Taunt attack instead of increasing aggro.
Stately Dignity (I to III)









