Lahn — Class changelogs

17.09.2026

Patch Notes - September 17, 2026

We're looking to address a combat style where Adventurers repeatedly use Taunt skills in monster zones to lock a monster's target in place, allowing other Adventurers to subjugate without taking any damage. Accordingly, while these skills will retain their original function, their effects will be adjusted so that the monsters can shift targets when another Adventurer attacks.

  • Changed the "Taunt surrounding foes" effect on the following skills to apply as a Taunt attack instead of increasing aggro.
    • Stately Dignity IIIStately Dignity (I to III)

27.08.2026

Patch Notes - August 27, 2026

Succession

Prime: Blade DancePrime: Blade Dance

  • Moved the Recover HP per hit effect from Prime: Pendulum KickPrime: Pendulum Kick to the skill.
  • The skill now recovers 84 HP per hit.

Prime: Bleeding HeartsPrime: Bleeding Hearts

  • Adjusted the attack area and timing to match the skill's visual effects.
  • Adjusted hit detection so the same number of hits applies throughout the attack area.
  • As a result, the number of Skill Add-on activations has been reduced from 4 to 2.
  • Increased the skill's execution speed by approximately 13%.

06.08.2026

Patch Notes - August 6, 2026

  • Core: EradicationCore: Eradication - Fixed the issue where using the skill while in place resulted in a longer movement distance compared to when the skill was not learned.

28.05.2026

Patch Notes - May 28, 2026

Lahn Awakening has been performing exceptionally well, driven by the increased utility of Core: Deadly DanceDeadly Dance since the last update. To address this, Core: Deadly DanceDeadly Dance's required resource has been changed to Stamina and its cooldown increased, encouraging more careful use of this dashing skill.

The PvP damage of certain skills has also been adjusted to make it harder to secure kills using only Super Armor combos after landing a CC on a target.

Skill Core: Deadly DanceDeadly Dance: changed the resource consumed upon skill use from WP to 200 Stamina.

Skill Core: Deadly DanceDeadly Dance: changed the cooldown: 6 sec → 8 sec.

Skill NameBeforeAfter
Flow: ManglerFlow: Mangler44.69% damage in PvP only40.5% damage in PvP only
Deadly Dance IIIDeadly Dance III36.93% damage in PvP only34% damage in PvP only
Tailspin IIITailspin III37.04% damage in PvP only35.3% damage in PvP only

30.04.2026

Patch Notes - April 30, 2026

Prime: Blade DancePrime: Blade Dance

  • Added Down Attack.
  • Changed the defensive effects as follows:
    • The skill description for its attacks has also been clarified.
BeforeAfter
Super Armor during standing slash attacks 2 and 3 Super Armor during attacks 2 and 3Forward Guard during Noble Sword attacks Super Armor during Crescent Pendulum attacks

Prime: Crescent Barrage IIIPrime: Crescent Barrage

  • Changed the defensive effects as follows:
BeforeAfter
Super Armor during attacks 2, 3, and 4Forward Guard during attack 1 Super Armor during attacks 2, 3, and 4

Prime: Furious ChasePrime: Furious Chase

  • Changed the defensive effect: Forward Guard during striding slash attack 1 → Super Armor during the skill
  • Adjusted character rotation during striding slash attack 1 to follow the camera only until the attack begins.

Prime: Crescent Barrage IIIPrime: Crescent Barrage - Fixed the issue where the amount of HP recovered on last hit did not match the description.