Deadeye — Class changelogs

25.06.2026

Patch Notes - June 25, 2026

Ascension: adjusted the PvE damage for the following skills.

Skill NameBeforeAfter
Absolute: Run 'N GunAbsolute: Run 'N Gun[Regular Ammo]
4059% x1, max 8 hits
32.6% damage in PvP only
[Marni Rounds]
3653% x1, max 8 hits
32.6% damage in PvP only
[Regular Ammo]
3734% x1, max 8 hits
35.44% damage in PvP only
[Marni Rounds]
3361% x1, max 8 hits
35.44% damage in PvP only
Absolute: BulletstormAbsolute: Bulletstorm[Regular Ammo]
5842% x1, max 12 hits
21.89% damage in PvP only
[Marni Rounds]
5305% x1, max 12 hits
21.71% damage in PvP only
[Regular Ammo]
5258% x1, max 12 hits
24.32% damage in PvP only
[Marni Rounds]
4775% x1, max 12 hits
24.12% damage in PvP only
Absolute: Star-Spangled BarrageAbsolute: Star-Spangled Barrage[Regular Ammo]
Attack 1 damage 15012% x1
Attack 2 damage 15012% x2
26.48% damage in PvP only
* Marni Rounds remain unchanged.
[Regular Ammo]
Attack 1 damage 13511% x1
Attack 2 damage 13511% x2
29.42% damage in PvP only
* Marni Rounds remain unchanged.
Perfect StormPerfect Storm[Regular Ammo]
6316% x1, max 12 hits
22.76% damage in PvP only
[Marni Rounds]
5502% x1, max 12 hits
22.76% damage in PvP only
[Regular Ammo]
5684% x1, max 12 hits
25.29% damage in PvP only
[Marni Rounds]
4952% x1, max 12 hits
25.29% damage in PvP only

11.06.2026

Patch Notes - June 11, 2026

Category: Common.

To start, we have made PvE balance adjustments for several classes today. This update buffs classes with lower PvE damage to narrow the overall damage gap.

Adjusted the PvE damage for the following skills.

Skill NameBeforeAfter
Absolute: Run 'N GunAbsolute: Run 'N Gun[Regular Ammo]
3690% x1, max 8 hits
35.87% damage in PvP only
[Marni Rounds]
3321% x1, max 8 hits
35.87% damage in PvP only
[Regular Ammo]
4059% x1, max 8 hits
32.6% damage in PvP only
[Marni Rounds]
3653% x1, max 8 hits
32.6% damage in PvP only
Absolute: BulletstormAbsolute: Bulletstorm[Regular Ammo]
4371% x1, max 12 hits
29.26% damage in PvP only
[Marni Rounds]
3936% x1, max 12 hits
29.26% damage in PvP only
[Regular Ammo]
5842% x1, max 12 hits
21.89% damage in PvP only
[Marni Rounds]
5305% x1, max 12 hits
21.71% damage in PvP only
Absolute: Star-Spangled BarrageAbsolute: Star-Spangled Barrage[Regular Ammo]
Attack 1 damage 12616% x1
Attack 2 damage 12616% x1
31.52% damage in PvP only
※ No changes to Marni Rounds.
[Regular Ammo]
Attack 1 damage 15012% x1
Attack 2 damage 15012% x2
26.48% damage in PvP only
※ No changes to Marni Rounds.
Perfect StormPerfect Storm[Regular Ammo]
5114% x1, max 12 hits
28.1% damage in PvP only
[Marni Rounds]
4602% x1, max 12 hits
28.1% damage in PvP only
[Regular Ammo]
6316% x1, max 12 hits
22.76% damage in PvP only
[Marni Rounds]
5502% x1, max 12 hits
22.76% damage in PvP only
From Canary with LoveFrom Canary with Love[Regular Ammo]
Attack 1 damage 3003% x1, max 3 hits
Attack 2 damage 7403% x2
35.87% damage in PvP only
[Marni Rounds]
Attack 1 damage 2643% x1, max 3 hits
Attack 2 damage 6515% x2
36.74% damage in PvP only
[Regular Ammo]
Attack 1 damage 3603% x1, max 3 hits
Attack 2 damage 8883% x2
29.9% damage in PvP only
[Marni Rounds]
Attack 1 damage 3171% x1, max 3 hits
Attack 2 damage 7818% x2
30.61% damage in PvP only

30.04.2026

Patch Notes - April 30, 2026

Frontier SurvivorFrontier Survivor

  • Increased HP consumption when Stamina is depleted from 2x to 4x the Stamina cost.
    • Accordingly, the minimum HP required to activate Frontier SurvivorFrontier Survivor has been changed: below 25% of Max HP or below 800 → below 10% of Max HP or below 1,200.

Mayhem IIMayhem

  • Changed so Stamina does not recover during the skill.

Gunslinger's Entrance IIGunslinger's Entrance

  • Changed so Stamina does not recover from skill use until the skill ends.
  • Adjusted the Stamina cost for the following skills. Lower levels of these skills have also been adjusted.
SkillBeforeAfter
SidewinderSidewinder300200
Absolute: Gunslinger's EntranceAbsolute: Gunslinger's Entrance150200
Absolute: Doom 'N GloomAbsolute: Doom 'N Gloom100200
Absolute: Run 'N GunAbsolute: Run 'N Gun100200

02.04.2026

Patch Notes - April 2, 2026

  • Increased PvE damage for the following skills.
SkillBeforeAfter
Absolute: Gunslinger's EntranceAbsolute: Gunslinger's Entrance* Attack 1 damage remains unchanged.

[Regular Ammo]
Attack 2 damage 6,749% x1
Attack 2 damage 48.91% in PvP only

[Marni Rounds]
Attack 2 damage 10,125% x1
Attack 2 damage 48.91% in PvP only
* Attack 1 damage remains unchanged.

[Regular Ammo]
Attack 2 damage 8,031% x1
Attack 2 damage 41.2% in PvP only

[Marni Rounds]
Attack 2 damage 12,049% x1
Attack 2 damage 41.2% in PvP only
Flow: Pocket AceFlow: Pocket Ace
(scales with Absolute: Ol' SwitcherooOl' Switcheroo's skill level)
* Based on Absolute: Ol' SwitcherooAbsolute: Ol' Switcheroo

[Regular Ammo]
7,665% x1
47.34% damage in PvP only

[Marni Rounds]
11,497% x1
47.34% damage in PvP only
* Based on Absolute: Ol' SwitcherooAbsolute: Ol' Switcheroo

[Regular Ammo]
9,137% x1
39.7% damage in PvP only

[Marni Rounds]
13,704% x1
39.7% damage in PvP only
Absolute: Hell's SpreadAbsolute: Hell's Spread[Regular Ammo]
Attack 1, 2 damage 4,491% x1
Attack 3 damage 4,491% x1
55.87% damage in PvP only

[Marni Rounds]
Attack 1, 2 damage 6,108% x1
Attack 3 damage 6,108% x1
55.54% damage in PvP only
[Regular Ammo]
Attack 1, 2 damage 5,075% x1
Attack 3 damage 5,075% x1
49.45% damage in PvP only

[Marni Rounds]
Attack 1, 2 damage 6,902% x1
Attack 3 damage 6,902% x1
49.2% damage in PvP only
Absolute: BulletstormAbsolute: Bulletstorm[Regular Ammo]
Attack damage 3,974% x1, max12 hits
32.15% damage in PvP only

[Marni Rounds]
Attack damage 3,578% x1, max12 hits
32.15% damage in PvP only
[Regular Ammo]
Attack damage 4,371% x1, max12 hits
29.26% damage in PvP only

[Marni Rounds]
Attack damage 3,936% x1, max12 hits
29.26% damage in PvP only
Perfect StormPerfect Storm[Regular Ammo]
Attack damage 3,008% x1, max12 hits
33.64% damage in PvP only

[Marni Rounds]
Attack damage 2,707% x1, max12 hits
33.64% damage in PvP only
[Regular Ammo]
Attack damage 5,114% x1, max12 hits
28.1% damage in PvP only

[Marni Rounds]
Attack damage 4,602% x1, max12 hits
28.1% damage in PvP only

Perfect StormPerfect Storm

  • Changed the Recover HP effect to reflect the adjusted number of hits as follows:
    • Regular Ammo: Recover 85 HP per hit → Recover 125 HP per hit
    • Marni Rounds: Recover 60 HP per hit → Recover 85 HP per hit
  • Increased the skill's execution speed.