Patch Notes - September 10, 2026
Nantusa - Fixed the issue where the skill's range was applied incorrectly.
Nantusa - Fixed the issue where the skill's range was applied incorrectly.
Prime: Hexround: Engage - Fixed the issue where Forward Guard was not applied when using the skill while moving backward.
Prime: Hexround: Engage - Fixed the issue where getting hit by CC while using the skill prevented the next skill from being used for a short time.Agent's PvP balance has been adjusted.
First, to further reinforce Agent's assassin identity, the PvP damage of skills that embody this concept has been increased. The Defensive Effects and CC Effects of certain skills have also been adjusted so that Agent can create assassination opportunities by attempting CC from range.
Alongside this, considering Agent's role in PvP, we have improved his somewhat lacking survivability.
Main Weapon, Succession
Evasive Detonation
Flow: Dash 'N Fire
Tactical Retreat,
Flow: Reposition
Flow: Bullet of Truth
Mozambique Drill or
Reaper's Barrage.
Last Words
Penance or
Sin.
Bulletstorm
Prime: Hexround Reaper,
Flow: Bullet of Truth,
Prime: Reaper's Mercy
Prime: Hexround Reaper to apply only to these skills.
Prime: Death Comes Spinnin'
Prime: Obsidian Powder
Scatterin' Hell or
Demolition Operation.
Blink
Sin
Penance
Letusa
Mayhem,
Evasive Detonation,
Blink, or
Demolition Operation.
Piercing Round
Concealed Weapon after learning this skill.| Skill | Before | After |
|---|---|---|
Prime: Bulletstorm | 29% damage in PvP only | 35% damage in PvP only |
Prime: Concealed Weapon | 32.5% damage in PvP only Flow: Bullet of Truth's PvP damage 32.5% | 35.4% damage in PvP only Flow: Bullet of Truth's PvP damage 38.2% |
Prime: Reaper's Mercy | 55.3% damage in PvP only | 60.6% damage in PvP only |
| Skill | Before | After |
|---|---|---|
Prime: Death Comes Spinnin' | Super Armor during the skill Knockback on attack hits | Super Armor during the skill Knockback on attack hits (PvE Only) |
Prime: Mozambique Drill | Knockback on attack 1 hits Knockdown on attack 2 hits | Knockback on attack 1 hits Knockdown on attack 2 hits Forward Guard during the skill |
Concealed Weapon | Forward Guard during the skill (No Special Attack Damage) | (No Defensive Effects) Down Attack |
Prime: Reaper's Mercy | Forward Guard during the skill | Super Armor during the skill |
Run 'N Gun (after
Piercing Round is learned)
Flow: Dash 'N Fire (after
Piercing Round is learned)
Mozambique Drill (after
Piercing Round is learned)
Last Words
Mayhem
Scatterin' Hell
Demolition Operation
Suppressive Shot (before
Explosive Round is learned)
Reaper's Barrage (before
Explosive Round is learned)
Penance
Reaper's Barrage
Firearms Mastery
Flow: Reposition
Mozambique Drill
Flow: Dash 'N Fire - Improved the skill to hit nearby enemies more reliably when used forward.
Blink - Fixed the issue where the skill description did not state that it is unaffected by Attack Speed.
Flow: Bullet of Truth - Improved an awkward visual effect when using the skill.
Suppressive Shot - Fixed the issue where Stamina did not recover during the skill.